Description
After your 10 turns
Players become heroes of the realm who oppose evil throughout an expansive campaign
12 Basic cards
With new apprentice Pepper Kelly by her side
a plastic figure
CATAN - Starfarers - New Encounters SWU After your 10 turnsAfter befriending the many alien civilizations across the galaxy, you must prove you are worthy enough to be a member of the Galactic Council. The council gives you three missions: Stop the notorious pirate leader Hog Kahm from raiding planets in the sector. Save your sector from giant ship eating space amoebas. Find a lost group of ancient people and study their technology. Accept the missions. Build your legacy.
Exchange/Return Notes
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